![]() They managed to roll high so they learned about Wind Walk, Word of Recall and Teleport. I mean I'll be honest they also spent 2 weeks of downtime trying to see if there was any way to get across the map faster. They pooled their money and spent close to 30,000 on it, that represented the majority of the reward money from like, 2-3 major quests and 3-4 minor quests. He's wiling to pay a tidy sum of coin in exchange for their efforts. ![]() ![]() As part of this agreement there is an investment plan. It’s a spell that allows you to teleport up to 30 feet, and you can cast it once without expending a spell slot. If they ever come across a circle of teleportation they call him using sending, he would then cast scrying and they let him study the circle using the scrying. What Is a Fey Teleportation Feat in Dungeons & Dragons 5E A Fey Teleportation feat slightly boosts your Intelligence or Charisma teaches you to speak, read, and write Sylvan and also teaches you the Misty Step spell. Party got to level 10, they spent a while stockpiling coin and a few lower tier magic items, while working in and around the city of Waterdeep and managed to make a trade with a Magic Item Collector to get this helm, on the condition that they assist him. In other words, the process was this: You cast the teleport spell using verbal, somatic, and material components. It can actually open up a larger play area and give you variation in local. Teleportation in 5e In previous editions of D&D, it was explicit that the teleportation spell transferred you from one location to another by way of the astral plane. I've seen a lot of "don't let your players have this" However I offer counter argument. Monstrous Compendium Vol 3: Minecraft Creatures
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